Whenever a Character or Creature must contend with a fraught situation, the Referee may require them to face the Challenge.

Facing Challenges

Facing a challenge means rolling dice to accomplish a goal; there should be stakes, constraints, and serious consequences of failure.

Create a dice pool

  1. Characters start with HD equal to their level, everything else uses their stated HD;
  2. Add dice for leverage such as teamwork, terrain, time, or tools;
  3. Add a die if they use their Calling’s edge;
  4. Add a die of they play into their virtue;
  5. Subtract a die if they play into their vice (but they earn a Doom Die for their trouble).

Roll the dice

Count the Boons

Results of 6 or more on a die are a boon.

  • If there are as many or more boons than the difficulty, the challenge is won.
  • If not, the challenge is lost and banes must now be suffered.
  • Excess boons can be carried over as Doom Dice or spent to buy down banes1.

Suffer Banes

Banes are the consequences of failure. At the referee’s discretion, a bane might be strain, collateral destruction, broken gear, new enemies, or new obstacles2.