At a glance
| Edge | Talent | Weapons | Protection |
|---|---|---|---|
| Learned | Manipulating magic | Staff, dagger | Unarmored |
As a Sorcerer
You are a learned magician, skilled with a dagger or staff. You must remain unarmored to utlize your abilities. You must pick one school of magic in which to specialize.
Starting Kits
Roll 1d6:
| 1d6 | Kit |
|---|---|
| 1-2 | 1d6 silver pieces, a dagger, 1 x Belladonna, 1 x Lion’s Foot, and a keepsake |
| 3-4 | 1d6 silver pieces, a staff, 1 x Mandrake, 1 x Fly Agaric, and a keepsake |
| 5-6 | 1d6 silver pieces, 1 x cat’s paw, 1 x Mugwort, 1 x Rue, and a keepsake |
Schools of Magic
Pick one of:
- Elementalism
- Choose one from air, earth, fire, or water to manipulate.
- Enchantment
- Sway a creature’s emotions or demeanor.
- Mimicry
- Imitate a creature’s ability, appearance, or power.